GNOSIA
STATUS
COMPLETE
EPISODES
21
RELEASE
March 15, 2026
LENGTH
25 min
DESCRIPTION
The story of GNOSIA takes place on a ship drifting through space. Gnosia is an enemy that disguises itself as a human and attacks them. It is now on the spaceship, causing everyone onboard to be suspicious of each other. The crew decides to vote on the most suspicious-looking person every day and put them into a cold sleep.
If the humans succeed in putting Gnosia to sleep, they'll win. On the other hand, if they don't, everyone on board is in danger. The right decision must be made. No matter what decision is made by the main character, Yuri, she finds herself in a time loop that returns her to the first day of the crisis.
Will the crew on board make the right decision? What is the secret behind the time loop? What secrets hide behind the faces of everyone on board?
GNOSIA begins now – a story of looping, fleeting moments that feels like an eternity but passes by in an instant.
Have a pleasant journey.
(Source: Crunchyroll)
CAST

Setsu

Ikumi Hasegawa

SQ

Akari Kitou

Yuuri

Chika Anzai

Racio

Hiroki Nanami

Jina

Asami Seto

Sha-ming

Takuya Eguchi

Yuriko

Aoi Yuuki

Comet

Ayane Sakura

Remnan

Takeo Ootsuka

Stella

Saori Hayami

Kukurushka

Shigemichi

Tomokazu Seki

Otome

Kana Hanazawa

Jonas

Kenjirou Tsuda

Chipie

Yuuichi Nakamura

Jiyu

Maaya Sakamoto

Sonohokasei

Shouya Ishige
EPISODES
Dubbed

Not available on crunchyroll
RELATED TO GNOSIA
MANGA ComedyYurutto✧GnosiaREVIEWS

IsNotAChar
90/100In a show full of twists, the biggest is that it's actually really good.Continue on AniListThere is a Gnosia Among us
Gnosia is best experienced going in with as little foreknowledge as possible. To give a brief (spoiler free) recommendation: If you like time looping mysteries and/or watching people play (social deduction games (e.g. among us, werewolf, mafia), Gnosia is for you. Aesthetically, Gnosia is closer to Among Us (with the space ship setting) but mechanically it's a lot more like werewolf or mafia.
It reminded me of fond memories of both playing and watching let's plays of Among Us during the pandemic.
As an adaptation of a visual novel (especially a visual novel with actual gameplay), I did not have the highest expectations for Gnosia. It does start off as probably only ok, the early couple episodes feel a bit like a tutorial (probably because they are, both for Yuri and for us). Once Gnosia gets past that tutorial phase it sorta just keeps getting better as it goes on.
Most of the loops only take an episode (some less, some more). You may think that a 21 episode show of what is essentially someone playing mafia over and over again would get stale after a while. Clearly, Gnosia agrees as it never sticks to one thing for too long. It really knows when to change things up a bit to keep you interested.
The Cast
Gnosia's greatest strength is its ensemble cast. Some certainly have more depth and narrative importance than others, but all get at least some time in the spotlight. By the end of Gnosia, I was genuinely a bit sad that I wouldn't be seeing more of these characters each week.I do admit that some of their character designs were a bit much for me at first, but they did really grow on me as it went on.
I'll give special credit to Gnosia's protagonist Yuri. Gnosia (The game) has a custom protagonist, so they had to create a new character to take that role for the anime. I think they did a good job, Yuri is a likable little goofball. I wanted to see them happy. Although Yuri could be a little overly reliant on a certain other character when it came to decision making (Which kinda fit honestly and made sense considering the whole vibe). Explained in spoilers:
It's Racio. It's not excessive, but there are a few points in the anime where Yuri basically just gets Racio to tell them the answer/what they should do. I saw some comment describing it as Yuri using Racio GPT to get the answer and it's kinda accurate.Considering Yuri's strength was learning from and relying on the rest of the cast, it kinda fits honestly
The Mysteries
Another of Gnosia's strengths is that it sets up a lot of mysteries and actually gives satisfying answers. It constantly kept me guessing and was able to keep some of its reveals to the very last episode in a way that, again, was quite satisfying and brought things full circle.The way the anime drip feeds both new mysteries and solutions to existing mysteries is good for maintaining interest. It left things to speculate on and keep the show in my mind.
The Game
The game starts of very simple, with the characters and us having nothing to go off of and basically just accusing at random. But as more characters and (very minor spoiler)roles (specially roles that give information or have other abilities) get introduced the game starts to become quite entertaining. My one complaint with them is that the games as an episode focus kinda disappear in the last act (and I like the games, so I wanted to see more of them)Minor spoiler, more regarding the structure of the anime and how the games fit into it:at various points in the anime, the mafia like game aspect gets pushed to the background to focus on other things (Character spotlight episodes, etc)
The Bad
While very good, there were few issues I had with Gnosia. some of which could possibly be issues exclusive to me.-
I really didn't like the first ending song. I'm not sure I quite hated it but it was close. As someone who likes to listen to the ed after watching an anime as a way to chill after an episode and maybe think over what I've just watched, it was a drawback. The second ed was better, but I still wasn't a big fan of it.
-
The animation could look a little off at times. Nothing necessarily bad or anything, maybe just an expression or movement that looks a little goofy here and there.
-
There were a couple weaker episodes. No bad episodes, just a few that felt not as good as the others. Spoilers for exact episodes:
The Gina spotlight episode was kinda weak in my opinion. In general, I just found Gina to be the least interesting character personally. Her focus episode was harmed by being just after a couple of really good individual character focus episodes. Also, her confession of love didn't feel earned.
I also found the penultimate episode a bit weak, it felt like it retreaded a bit of information that we already knew. The rest of the episode was instead a bit rushed I felt like. I still liked the episode, I just feel like it could have been re-balanced a bit.
Conclusion
Gnosia is very good. Definitely the best time looping piece of media I've consumed in a while. If you like time loops and mysteries, you'll probably like Gnosia.-

htsuji
95/100Doubt not, fear not, and know. Knowledge will save all. (At least that's the Entry to the world of Eternity)Continue on AniListhttps://anilist.co/anime/185116/GNOSIA/
PS: __ i never made a review, just think of this as a excerpt from personal note or comments probably kept it private but wanted to see the reactions__ mostly contains spoiler
i suppose to listen to these while reading)
Gnosia is you
call of endertill ep7:
THIS SHOW JUST HOOKED me, the lore and everything - this introduced me that there was this game GNOSIA (similar to among-us or werewolf like social deduction games)after completing:
omg the twist and twist that keeps coming, the complete Story just hits right in the feel.
the ending (thanks for leaving an afterthought)
i wonder how it felt for the weekly watcher as there were credits on 12th ep as well as at the 18th ep (normal ending). clearly messing with us
Review:
the twists were a constant punch to the gut, and finishing it has left me with this hollow ache—a total book hangover. this was a hauntingly beautiful experience for me until those final glimpses, which turned this into a soft landing, changing the pain into something that finally feels right and whole.
the pace was perfect. how can there be like 75% of the show as a repeated game of social deduction and no hesitation or a sense of bore?
The OST is the heartbeat of the series, capturing every twist and tear. I can definitely realize something's gonna happen or not.
The music is a visceral trigger; even a few notes of the Insert song 'Blue Sky, Blue Star' sucks me right back into that world, it gives me goosebumps.
the placement for the songs or the Transitions is seamless.OP "Bake no Kawa (化けの皮)" my fav especially the line "I'll take you, Yabure how-to"
OP ep 19 call of ender (Anime Ver.) - the placement after the normal-ending OP it's bittersweet.
ED "Loo% Who%" by Ling tosite sigure (OFC he). - fav ed
ED2 FLOOR KILLER by UMEDA CYPHER
ED ep 18 'Blue Sky, Blue Star' by C.V Setsu - the emotional impact of this is something else.The show starts as a game of logic—guessing who to trust and judging who the Gnosia is. But the transition from that cold social deduction to genuinely caring for the entire ensemble cast was something I never expected. Each person has a story that sticks with you. By the end, you aren't just watching the show; you’re thinking about every single one of them. Even though Yuri and Setsu are the core of it all and my main focus, the whole crew becomes a part of that hollow ache when it’s over.
Everything happens on just a Single SHIP.
Normal Ending
It's the ultimate sacrifice - Setsu wanting to give Yuri a world to live in, even if it means Yuri lives in a world without them. While I'm usually calm and logical, time-loops and the concept of 'eternity' are my absolute weakness. There is something about a cycle that goes on forever—something that can't be controlled or stopped—that hits me with a different kind of weight. Seeing Setsu loop forever, and Yuri having to exist in a world without them, hit me with an existential weight. It wasn't just a sad ending (nrml ending); it was heavy.
I’ve always loved huge intergalactic stories like Evil Lord or GQuuuuuuX, but GNOSIA used that space setting to do something much more visceral.Setsu's line:
ねえ、 ゆり。 私はここにいる。そして君もそこに言えるだろう。それだけで十分なんだ。だから、ありがとう。君が、そこにいてくれて
Nē, yuri.. watashi wa koko ni iru. Soshite kimi mo soko ni ierudarou. Sore dakede jūbun'na nda. Dakara, arigatō. Kimi ga soko ni ite kurete
"Hey, Yuri.. I'm right here, and you're right there, aren't you?.. That's all i need. So.. Thank you.. for being there for me."This strikes a chord in me that most stories miss.
The bond between Setsu and Yuri is my ideal vision of a relationship—it's about a deep affection that doesn't need a label or a gender. The fact that Setsu is non-binary and Yuri is undefined makes their bond feel so pure. It’s genderless, platonic, and built on presence and 'being there' for each other. It describes exactly the kind of connection I’ve always wanted—where just knowing the other person exists next to you is enough. As someone with ADHD who doesn't often feel these 'typical' connections, hearing Setsu say "You are my precious" just for existing alongside them really hit home.
True Ending
everything comes back to the same loop that we see in the 1st ep - it's the story of the game yet it's so complete ad whole that thinking about that makes me ecstatic (ofc Blue Sky, Blue Star first few melodies playing in the back of my head), this is
Overall, this show was a narrative masterstroke that left a permanent mark on me. It’s beyond words, A rare gem, so I’m giving it a resounding 9.5/10.疑う な、 恐れる な、 そして 知る スバ手わ 知る 事で 救わ れる
Utagau na, Osoreru na, Soshite shiru subatewa shiru kotode Sukuwa reru
"Doubt not, fear not, and know. Knowledge will save all."Look into my eyes (Piano Ver.)
Blue Sky, Blue Star
misamxsa
75/100An adaptation that had its work cut out for it; ultimately compelling, but stumbles along the way.Continue on AniListThis review contains spoilers (though mostly somewhat vague). Read at your own discretion.
Years ago, I was recommended a niche social deduction game called Gnosia by my friend. I played it and became a huge fan. It had its flaws, but the characters were fun and the emotional beats resonated with me. Soon enough, everyone I knew had heard about it and probably been talked into adding it to their Steam wishlist. So, as you can imagine, I was both ecstatic and apprehensive when an anime adaptation got announced. I was thrilled that I’d get to see characters I loved voiced and in motion… but, well, Gnosia’s storytelling is very tied to its gameplay loop, and I was unsure of how it would adapt to a more linear format. This review will serve to explore my opinion on how the anime relates to its source material.
The game Gnosia is essentially the party game Werewolf or Mafia. You play it against the AI of the game’s characters, and can change the settings to choose the role you play, how many other characters will appear that round, etc. It’s interspersed with randomized events based on the round’s settings that progress the story and teach you about the world and characters. The way its story is written is fully based around this premise.
The adaptation does the best it is able. You follow Yuri (a character created for the anime, as you play as a self-insert in the game) as they learn that they are on a ship infected with a mysterious being known as the Gnosia, who is disguised as one of the other crew members. Yuri and the rest of the crew must discuss and vote out the Gnosia before the Gnosia makes them all disappear. Yuri learns that if the Gnosia win, they are sent back in time, and must do everything over again—but the people on board and the identity of the Gnosia changes each time.
This adaptation figured out a way to adapt the gameplay, but it isn’t perfect; and ultimately, this fundamental incompatibility between formats is the anime's biggest flaw. While its constant meeting scenes do serve their purpose, and they can be entertaining and compelling at times, they get boring very quickly. Much of the anime’s time is spent on these, and they’re extremely repetitive; the game is, too, but far less so when you’re playing and making decisions for yourself. It doesn’t help that the anime decided to introduce many of the different roles used in the game to change things up far later than in its source, and some of them are hardly relevant at all (though I do understand this decision, and it makes sense when you take into consideration how complicated things get with even more moving pieces).
When it comes to the characters, they were always somewhat barebones in the game, so the anime did a lot to flesh many of them out. At the same time, though, they lost some of their charm. Everyone’s a bit different; Raqio (or Racio, in the anime) is a little nicer, Setsu is a little more distant, Sha-ming is a bit less sleazy (it makes me a bit sad one of my favorite moments from the game wasn’t added, in which Setsu throws Sha-ming out of the airlock for harassing them and nobody cares because nobody likes him). Yuri is, of course, the largest difference. When it comes to the anime, it is Yuri’s story, as opposed to being yours in the game. Unfortunately… I’m not the biggest fan of them as a protagonist. I knew one would have to be created, but I wish they were more adventurous with it. Yuri does not have much of a personality or a will; they follow along with the story without taking many of their own actions that would meaningfully impact the progression. The only time I found them compelling was in the epilogue episodes that mostly adapt the game’s true ending, in which a lot of anime original content was added.
I really appreciated the extra time we got with characters like Yuriko and Gina (or Jina). The anime did a lot to expand on their stories from the game. SQ was also adapted very well, though a bit oddly; especially in relation to the bizarre choices made with Kukrushka and Remnan. See, Manan’s plot is obviously a very important throughline of Gnosia’s story, but in the game it is a late-stage reveal. You have no idea on Kukrushka’s true identity until far later on than it is implied in the anime. I don’t have that much of an issue with the anime’s decision to put many of the endgame reveals in the early episodes (another example is Raqio being the original owner of the silver key), I just find it somewhat strange. I do quite like how Kukrushka’s rampage was adapted. I can’t say the same for Remnan’s arc. I think he wasn’t focused on nearly enough or given the screen time he deserved to flesh out his story, considering how important it is. It felt like they gave him the scenes needed to understand the main story and just moved on, which was really disappointing.
In the end, Gnosia’s plot progression is just a bit odd, but it was inevitable when you consider the source material it was adapted from. It was never a story that was written to be as linear as it has to be for the anime. Enough criticism from an old fan, though; I’d like to talk about where the anime shines.
The animation is great. It falters every once in a while, but I think it did a very good job bringing the cast to life. The character animation is expressive and fun, and the colorful designs pop. The game’s art style is quite unique and I love that many elements of it were kept while still creating a distinct visual identity. I was unsure of the 3D backgrounds at first, but I think they were a good choice. The D.Q.O. feels vibrant and far more like a real ship than the game could make it. We also got a design for Manan, who never appeared in the game visually, which was really cool.
The voice acting is also incredible; the casting choices are flawless. I was super excited to see who would be voicing all these characters I love, since the game has no voice acting, and I wasn’t disappointed in the slightest. I’d especially like to shout out Hiroki Nanami, who voices Raqio, and Akari Kitou, who voices SQ. They pretty much perfectly encapsulated the characters whenever they spoke. Tomokazu Seki also did a great job switching between Shigemichi’s various voices. The music and sound design surprised me, incorporating many of the game’s sound effects in a way that felt natural. As a big vocal synth fan I was pretty shocked to see Giga with Kasane Teto on the OP. All of its EDs are very fun in how they switch around, though my favorite is the first one.
I have a lot to say about adaptation of various little events, but it’s not necessary to speak on. There were a lot of small moments throughout the show that had me kicking my feet and giggling, pointing at the screen like “Hey! This is X event! That’s so cool!” I quite liked that they added an episode where Yuri became a girl, for example, to show how different characters treat you depending on the gender you play the game as. But I think my favorite moments were the ones that deviated from or added to the game; my favorite episodes, without a doubt, are the final three. They add depth to Gnosia’s world, and manage to tie everything together in a neat bow. I was really starting to doubt things after the conclusion of the normal ending in episode 18, but they regained my trust and I couldn’t be happier for it.
I have mixed feelings on the anime overall, and I don’t think I would recommend it strongly to people before they’ve played the game. I think the game is a better first experience for many reasons, but I would recommend the anime to people after they’ve played it, because it’s a good time. That being said, at the end of the day it has the heart of Gnosia at its core and I think most people would have some fun with it even without the background.
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SCORE
- (3.85/5)
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Ended inMarch 15, 2026
Main Studio domerica
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